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Rumikub The classic board game for matching numbers VideoHow to Play Rummikub! With Actual Gameplay
With brilliant simplicity, rummikub provides hours of amusement. Each game is as different as the combinations or moves you choose to play.
Outwite your opponents with cool strategy and sharp moves! He can fire up the game but if he is smiling on your rack at the end of the round, you lose 30 points!
For ages 7 years and over. EAN Only for domestic use. Keep track of these numbers if you're playing multiple rounds of Rummikub.
Remember, a joker counts for 30 negative points. Add up all the other players' scores to get the winning player's score.
Combine the negative scores of all the players. Take the negative away to create the winning player's positive score. The winning player gets a positive score of Play the game again, keeping track of each round as you do.
Typically, you'll play more than one round of Rummikub. How many rounds you play is up to you, but you can keep track of scores across rounds to declare an ultimate winner for the game.
Tom De Backer. Yes, the game is designed for 2 to 4 players. I've played it with six, too, but I admit that was a bit squeezed.
Not Helpful 0 Helpful 3. If you pick up a tile that's already in a run on the table, a so-called harvested tile, then you must play that harvested tile in that same turn.
Your initial 'meld' must be at least 30 points, so for your first move you're not allowed to play any tiles unless their total is 30 or more.
If you are able to play tiles, you are allowed to choose to wait, i. Not Helpful 0 Helpful 2. Include your email address to get a message when this question is answered.
Get rid of big numbers first so you're not stuck with those points at the end. If you get a joker, use it to help you play the bigger numbers more quickly.
Helpful 2 Not Helpful 0. Submit a Tip All tip submissions are carefully reviewed before being published. Related wikiHows.
More References About This Article. Co-authored by:. Co-authors: Updated: March 29, Categories: Board Games. Article Summary X To start a game of Rummikub, first shuffle your tiles and deal 14 tiles to each player, face-down.
Thanks to all authors for creating a page that has been read 30, times. My German mother brought it with her from Germany. So I came here to learn the game.
It is a great overview, but I will have to learn by doing. Thank you for helping me get started. My mom will love that I can play it. Linda Soltes Jan 31, My grandkids are now old enough to play, and the article was great as a refresher for me.
Looking forward to teaching the next generation the game. Marjo Wood Jan These pieces are differentiated based on their color and number.
There are a total of 4 colors, which are blue, red, orange and black. Each color has 2 tiles of each number, and the numbers range from 1 to This makes up of the pieces in Rummikub.
The last 2 pieces are the wild tiles, also known as the Joker tiles. These tiles come in red and black variants, but they are both identical in terms of function.
These tiles can be used to substitute any other tile in the combinations used in game-play. Rummikub is a game about making sets using the number tiles.
Sets include runs and groups. Each set must be at least 3 tiles in length to be valid. Runs are sequences of tiles of the same colour, in an increasing number order.
Note that wrapping over is not allowed, so a 1 cannot follow a An example of a valid run made using red tiles is shown below. Groups are combinations of the same number with different colors.
Note that since there are only 4 colors in the game, each group must consist of at least 3 tiles, and 4 tiles at the maximum.
An example of a full group of four is shown below. To begin the game, all tiles are placed face-down and shuffled. Each player then draws 1 tile to determine the turn order.
The player drawing the highest number tile will go first. Each player then draws 14 tiles, placing them on their respective racks such that other players cannot see them.
This continues until the game ends. If you are the one to do it, you are going to get points based on what the other players have in their tray.
For more details, please see the Scoring section below. When that many predetermined rounds have been played, everyone tallys up their total from all the rounds combined.
The player with the highest score is the winner. There is a time limit of 2 minutes per player, per turn. A player who goes over the time limit must draw a tile from the pouch and his turn ends.
A player who unsuccessfully builds on or manipulates other sets on the table must replace the tiles in their original positions, take back the tiles he played and draw three tiles from the pouch.
A player may build onto a set in any of the following ways or in any combination of these ways as long as there are only legitimate sets on the table and there are no loose tiles left at the end of his turn.
An important thing to note when learning how to play Rummikub. There are two jokers in the game. They can be used for any tile in a set.
A joker used in the opening set scores the value of the tiles it represents.